Well, it took me a lot of time and I missed some sleep, but my character for the animation contest is finished. As usual, I had made it all too complicated (probably because I wanted to make it too perfect), and then simplified matters. I'm just not experienced enough to have a good workflow.
Here is my character doing a pirouette.
Notice that his arms are not balanced. The arm that is up, should be down, and vice versa.
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